<<set $Potion="no">>\nYou used your only Potion on <<print $StarterName>>.\nIt had no affect since your Pokémon hasn't taken damage.\n[[Attack]]
"Oh, so you are <<print $ProtagName>>! I've heard great things about you from the people in town."\n\n"Ahem, <<print $ProtagName>>, you are about to begin a journey that is vastly different from one you could experience elsewhere."\n"Would you like to begin?"\n\n<<choice "Yes">>\n<<choice "No">>
<<if $Potion eq "yes">>\nYou checked your bag and found one Potion.\nUse it?\n[[Yes|Use2]]\n[[No|Attack]]\n<<else>>\nYou checked your bag and found nothing.\n[[Attack|Attack2]]\n<<endif>>
<<if $Starter eq "Bulbasaur">>Both Pokémon keep on the offensive, but the opponent's <<print $Rival>> claws are digging deep into <<print $StarterName>>'s skin. The damage looks critical and this could end badly.\n[[Attack|Attack3]]\n<<choice [[Item|Item3]]>>\n<<endif>><<if $Starter eq "Squirtle">>The bodies of both Pokémon continue to clash as one tries to overpower the other. The opposing <<print $Rival>> slams into <<print $StarterName>> hard to send it flying across the lab and into the wall. This does not look good for your Pokémon.\n[[Attack|Attack3]]\n<<choice [[Item|Item3]]>>\n<<endif>><<if $Starter eq "Charmander">>Your Pokémon continues to Scratch at the <<print $Rival>>, but the attacks seem futile because of its shell. The opponent's Pokémon manages to counterattack <<print $StarterName>> with a Tackle hard enough to send it rolling through the lab.\n[[Attack|Attack3]]\n<<choice [[Item|Item3]]>>\n<<endif>>\n\n
<<if $Starter eq "Bulbasaur">>Now healthy, <<print $StarterName>> Tackles the enemy with full force. <<print $Rival>> goes flying across the lab. You can see victory within your grasp.\n[[Attack|Attacktrue2]]\n<<choice [[Item|Item4]]>>\n<<endif>><<if $Starter eq "Squirtle">>Now at full health, your Pokémon Tackles <<print $Rival>> at full speed. Knocking it against the wall. You can almost taste victory.\n[[Attack|Attacktrue2]]\n<<choice [[Item|Item4]]>>\n<<endif>><<if $Starter eq "Charmander">>Now that <<print $StarterName>> is in tip-top shape, it charges the foe with rapid swipes of it claws. It's moves are too fast for <<print $Rival>>, causing it not being able to attack. Victory is within your grasp.\n[[Attack|Attacktrue2]]\n<<choice [[Item|Item4]]>>\n<<endif>>\n\n
"Hello, young adventurer! Before we begin, I have to ask..."\n\n"Are you a boy? Or are you a girl?"\n\n<<choice "Boy">>\n<<choice "Girl">>
<<if $Starter eq "Bulbasaur">>Your <<print $StarterName>> runs at the opposing <<print $Rival>> and rams it with its body. The <<print $Rival>> counterattacks by Scratching your Pokémon with its sharp claws.\n[[Attack|Attack2]]\n<<choice [[Item|Item2]]>>\n<<endif>><<if $Starter eq "Squirtle">>Your <<print $StarterName>> runs at the opposing <<print $Rival>> and rams it with its body. The <<print $Rival>> counterattacks by Tackling your Pokémon back.\n[[Attack|Attack2]]\n<<choice [[Item|Item2]]>>\n<<endif>><<if $Starter eq "Charmander">>Your <<print $StarterName>> Scratches at the opposing <<print $Rival>> before being countered with Tackle.\n[[Attack|Attack2]]\n<<choice [[Item|Item2]]>>\n<<endif>>\n\n
<<set $Potion="yes">>\nYou decide to check your computer for anything interesting before you go.\nIt seems like your father has sent you present for your big day!\nIt is a Potion and somehow your printer manages to print it out..\n<<if $Gender eq "Girl">>\nOnce again, not dwelling on the small stuff, this could come in handy. You put the potion in your shoulder bag head out of the house and to the Professor's [[lab]].\n<<else>>\nOnce again, not dwelling on the small stuff, this could come in handy. You put the potion in your backpack head out of the house and to the Professor's [[lab]].\n<<endif>>\n
It was too late. You screamed out as you watched the attack unfold. <<print $StarterName>> lets out a cry before falling carelessly to the ground.\n"Return." the grandson commands. With a bright flash, his Pokémon returns to the ball that was containing it earlier.\nYou move to your Pokémon's side and begin to hold it in your arms. It's not moving. Not making a sound. Not even a breath.\n<<if $Starter eq "Charmander">>You look at its tail and see that the flame has burned out.<<endif>>\nYou realize what was happening and you begin to recall the words from your dream: "Remember to cherish the ones close to you."\nTears raced down your cheeks as you repeated those words in your head. You raise your head and look at your surroundings with your blood red eyes noticing that no one is helping.\nYou try to call out to the Professor, but nothing came out. Suddenly, the room started to spin. With every revolution something faded away. The lab, the scientists, the Professor, everything just vanished until only one person remained. The Grandson. \n\n\n<<print $ProtagName>> whited out!\n\nThe End.
You nod your head in acknowledgement and turn around to face the door. As you walk out you begin to recall the words from your dream: "Remember to cherish the ones close to you."\nYou look at your friend, <<print $StarterName>>. You realize that together, the two of you will be able to accomplish anything.\n\nThe End
You screamed out as you watched the attack unfold. <<print $StarterName>> lets out a cry before falling carelessly to the ground.\n"Return." the grandson commands. With a bright flash, his Pokémon returns to the ball that was containing it earlier.\nYou move to your Pokémon's side and begin to hold it in your arms. It's not moving. Not making a sound. Not even a breath.\n<<if $Starter eq "Charmander">>You look at its tail and see that the flame has burned out.<<endif>>\nYou realize what was happening and you begin to recall the words from your dream: "Remember to cherish the ones close to you."\nTears raced down your cheeks as you repeated those words in your head. You raise your head and look at your surroundings with your blood red eyes noticing that no one is helping.\nYou try to call out to the Professor, but nothing came out. Suddenly, the room started to spin. With every revolution something faded away. The lab, the scientists, the Professor, everything just vanished until only one person remained. The Grandson. \n\n\n<<print $ProtagName>> whited out!\n\nThe End.
-Morning\n\nYou open your heavy eyes and sluggishly rise up from your slumber. Sitting on the edge of your bed, you wonder about that odd dream you had last night. \nIt's better to not dwell on it since today is the day that you can finally leave home and go on a grand adventure!\n\n<<choice [[Leave Home|lab]]>>\n<<choice "Get on your PC">>
"Congratulations on winning your first Pokémon battle, <<print $ProtagName>>." says the Professor as he approaches you. He continues to smile for a bit, but immediately changes to a more serious look. \n"Becareful, there will be more battles to come in the future. With each battle being more difficult than the last. Are you prepared for this?"\n\n[[Yes|Yes2]]\n[[No|No2]]
"Sorry, I didn't quite catch that. What was your answer again?"\n\n[[Yes]]\n<<choice "No">>
You have already used your only Potion. There is only one thing left to do.\n[[Attack|Attacktrue2]]
You cheer on <<print $StarterName>> to continue fighting but, it struggles to get back up. The grandson chuckles begins to order his <<print $Rival>>.\n"Finish it!"\nThe Pokémon unleashes one last, attack on <<print $StarterName>> as you [[sprint]] over to your Pokémon.
The Professor tosses the balls and as they land, they release a bright flash that causes you to flinch and cover your eyes. After unshielding your eyes, you notice that an orange lizard, a blue turtle, and what seems to be a dinosaur with a plant bulb on its back has appeared before you.\n"This orange lizard with the flaming tail is the Fire type called Charmander. The blue turtle is the Water type called Squirtle. Last but not least, the little fella with the plant on its back is the Grass type known as Bulbasaur. These three Pokémon are pretty rare and limited, so you can only choose one of them. <<print $ProtagName>>, you can choose first since my grandson here was being a bit rude and impatient".\n\n<<choice "Charmander">>, the Fire type.\n<<choice "Squirtle">>, the Water type.\n<<choice "Bulbasaur">>, the Grass type.\n\nWhich one shall you choose?
"H-Hey! Don't battle in my lab!" yelled the Professor.\n"Take your fight outside!"\nHowever, he was too late. Once a challenge has ben accepted, you cannot move from the location until the battle is over.\n\nYou both take a few steps backwards and motion your Pokémon to stand in front. A stare down commences as the both of you wait for someone to make the first move.\n\n\n[[Attack]]\n<<choice "Item">>
<<if $Potion eq "yes">>\nYou checked your bag and found one Potion.\nUse it?\n[[Yes|Use3]]\n[[No|Attack2]]\n<<else>>\nYou checked your bag and found nothing.\n[[Attack|Attack3]]\n<<endif>>
Pokémon\nTwine Nuzlocke Edition
You command <<print $StarterName>> to Attack once more. It charges forward at the <<print $Rival>> that is struggling to get up. With one last strike, the opposing Pokémon remains on the ground. Not moving, but it seems to be still breathing.\nThe grandson clicks his tongue and calls back his Pokémon.\n"Return, <<print $Rival>>."\nWith a flash, the Pokémon disappears from your sight. It must have went back into the ball from earlier.\n\n"Unbelievable! I must've picked the wrong Pokémon!"\n\nThe grandson storms out the lab in anger as you celebrate your victory. With your Pokémon in your arms, you begin to jump for [[joy]] hard enough to shake the lab.
"Okay, one more question."\n\n"What is your name young man?"\n\nI am <<textinput $ProtagName "[[Confirm|Confirm]]">>\n\n<<set $Gender="Boy">>
<<set $Starter="Squirtle">>\n\nYou've obtained a Squirtle!\n\nThe Professor states, "What a great choice!" \n"Would you like to give it a name?"\nI would like to name it...\n<<textinput $StarterName "[[Confirm|RivalChoice]]">>\n
Before you could relax, the <<print $Rival>> appears over you and your Pokémon. You glance over at the grandson and notice him smirking.\n"Finish it, <<print $Rival>>!" he commands.\nThe Pokémon unleashes one last, brutal attack on <<print $StarterName>>.\n\n[[NO!!!]]
"Hmm... <<print $StarterName>>..."\nThe Professor ponders for a bit and murmurs the name for a few seconds before speaking again.\n"What a splendid name! It has nice ring to it."\n\n"Yea Yea, Whatever." interupts the impatient grandson.\n"I want this one."<<if $Starter eq "Charmander">><<set $Rival="Squirtle">>\nHe claims as he obtains the Water type Squirtle.\n<<endif>><<if $Starter eq "Squirtle">><<set $Rival="Bulbasaur">>\nHe claims as he obtains the Grass type Bulbasaur.<<endif>><<if $Starter eq "Bulbasaur">> <<set $Rival="Charmander">>\nHe claims as he obtains the Fire type Charmander.<<endif>>The Professor then asks him if he wants to give his new partner a name as well. While you wait for further instructions, you crouch down and begin to [[admire]] your new friend, <<print $StarterName>>.
<<if $Potion eq "yes">>\nYou checked your bag and found one Potion.\nUse it?\n[[Yes|Use]]\n[[No|The only thing I can do]]\n<<else>>\nYou checked your bag and found nothing.\n[[Attack]]\n<<endif>>
As you step into the lab, you see the Professor with some other scientists huddled around a computer. There is also a boy about your age who is leaning on wall away from small crowd. He notices you as you walk and shouts,\n\n"Hey Gramps! <<print $ProtagName>> is finally here, so let's start already".\n\nThe Professor turns around and acknowledges your appearance,\n"Oh! So you're finally here. As you can see, my grandson can't contain his excitement and has been bugging me ever since he arrived".\n\nThe boy clicks his tongue and begins tapping his foot to show impatience. The Professor walks over to a glass case and retrives three red and white balls and sets them on an empty table.\n"That's enough chitchat, here are the three starter Pokémon that you can [[choose]] from to begin your grand adventure".
"Good. Come to my lab first thing in the morning to choose your starting Pokémon. My grandson will be there too, isn't that great!? I forget his name though. Anyway, always remember to cherish the ones close to you. See ya!"\n\n[[Begin]]
<<set $Starter="Bulbasaur">>\nYou've obtained a Bulbasaur!\n\nThe Professor states, "A wise choice." \n"Would you like to give it a name?"\nI would like to name it...\n<<textinput $StarterName "[[Confirm|RivalChoice]]">>\n
After caressing your Pokémon's chin for a moment, you notice that it's startled by the figure looming over you.\nWho else would it be other than the rude grandson.\n\n"Hey <<print $ProtagName>>, wanna battle?" he asks with a large smirk on his face.\n"I bet my <<print $Rival>> is stronger than your wimpy <<print $StarterName>>."\n\nThat's right. Pokémon are more than just a unique pet. They are also comrades that protect you from the wild Pokémon and other Pokémon trainers in the world.\nYou can run from wild Pokémon, but you can never deny a challenge.\n\nSo, what will you do?\n\n[[The only thing I can do]].
You run over to heal <<print $StarterName>> with the Potion. It looks like it helped bit. <<print $StarterName>> is trying to stand up again.\n\n[[Let out a sigh of relief]]
<<set $Potion="used">>\nYou take the Potion and use it on your Pokémon.\nIt is now back at full health.\nThe grandson's <<print $Rival>> is growling at <<print $StarterName>>.\nTime to turn the tables.\n[[Attack|Attacktrue]]
Bosco
"Okay, one more question."\n\n"What is your name miss?"\n\nMy name is <<textinput $ProtagName "[[Confirm|Confirm]]">>\n\n<<set $Gender="Girl">>
<<set $Starter="Charmander">>\nYou've obtained a Charmander!\nThe Professor states, "An interesting choice." \n"Would you like to give it a name?"\nI would like to name it...\n<<textinput $StarterName "[[Confirm|RivalChoice]]">>\n
"Sorry, I didn't quite catch that. My hearing is quite bad. What was your answer again?"\n\n[[Yes|Yes2]]\n<<choice [[No|No2]]>>